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Last news

  • Press

    Interview in FS Gamer magazine

    Interview in FS Gamer magazine Lately we have been so focused on the development of a viable game prototype that we have not had time to think about anything else. And the truth, it was already time to add more […]

  • News

    AzPlay Q2

    White Spell on AzPlay Q2  Last Thursday, June 8, we attended AzPlay Q2 to make White Spell known to the local videogame community in Euskadi. Jonathan Larrínaga, promoter and CEO of White Spell, told attendees how his business experience is […]

  • Press

    Interview in Euskadi Today

    Special Beaz | Euskadi Today Interview with Jonathan Larrínaga Special edition of Euskadi Hoy from Onda Vasca broadcasted live from the Beaz headquarters. There, Javier Vizcaíno has known first hand the tools put in place by the Diputación de Bizkaia […]

  • News

    The Hunters

    We present the team of Hunters of Magic that is currently immersed in the development of White Spell. We are fortunate to have the recent incorporation of the students Maider Saralegi and Irantzu Torres of the Master of Concept Art […]

  • News

    Competition #talentodigital

    Selected in the #talentoDigital contest White Spell has been selected in the contest #digital talent of El País to qualify for the two prizes (the readers and the jury) endowed with 15,000 euros each. There are 305 newly created companies […]


Whitespellgame en Twitter

"Hoy queremos presentaros los bocetos en los que estamos trabajando para las nuevas bestias. Necesitamos de vuestra… https://t.co/AQ3SA5GiWk"
"Os recordamos que en #WhiteSpell, próximamente en el mercado, para el modo #RPG se podra jugar de manera multijugad… https://t.co/Ld1vvQvrDR"
"White Spell: Gestión de Economía y Recursos Aquellas personas que tengan pericia en este campo vera sus ciudades f… https://t.co/AvcL4HzBU2"








Wyrm Tunelador

Lobo gigante

Serpiente gigante del pántano

Ilustraciones de bosques

Bestia Oso Hechicero


Ilustración de la bestia Rinoceronte lanudo

Desarrollo ayuntamiento

Edificios druidas

Diseño de Mogu

Objetos de inventario

Escenografía: torres y columnas

Ciudad Imperio

Escenografía: diversos elementos

Escenografía: elementos de la vegetación

Edificio cuartel

Centro de gestión de recursos

Polimorfos concept art


Héroe Imperio

Heroína de Reyes Eternos

Héroe Druidas

Selección de raza


Vista de exploración

Vista ciudad

Interfaz ayuntamiento

Interfaz universidad

Interfaz centro de gestión de recursos

Interfaz construcción

Interfaz tropas estacionadas

Boceto ciudad Imperio